Multi-monitor detection
Identifies connected displays with mixed-DPI-aware physical bounds so wallpapers are placed and sized accurately.
sheet 02 / ultrawall — wallpaper manager for windows 10 · 11
Your wallpapers. Your PC. Nobody else's business.
UltraWall is a Windows desktop utility that manages your wallpapers the way a desktop tool should: quietly and reliably. Import your images, assign different wallpapers to each monitor, choose your scaling mode, and you're done. UltraWall itself makes no outbound network connections — the wallpaper workflow works fully offline after installation — and runs with no UltraWall account and no telemetry or application-data transmission; local warning logs and settings remain on-device. One-time purchase. No subscription.
Identifies connected displays with mixed-DPI-aware physical bounds so wallpapers are placed and sized accurately.
Assign a different wallpaper to each monitor. UltraWall composes and applies wallpapers per display.
The canvas shows your monitor layout with draggable overlays for a direct, hands-on workflow.
Choose crop-to-cover, contain with padding, or 1:1, which preserves source pixels exactly where the source resolution permits; smaller sources are upscaled to cover the selected display.
See mode, target resolution, crop dimensions, upscale factor, and padding before applying.
Import images with the Windows file picker, Ctrl+O, or single-file drag and drop.
No telemetry or application-data transmission. Local warning logs and settings remain on-device.
Settings, monitor layout configuration, and the capped processed-image cache stay in AppData.
One-time purchase — a single UltraWall license under each storefront's terms. Launch price: $7.99 USD for the first 14 days after each storefront's own public launch.
Updates made available through the same UltraWall store listing are included under the storefront's terms; no update frequency, timing, or content is guaranteed. Refund eligibility and processing are handled by the purchase platform.
| Operating system | Minimum: Windows 10 version 22H2, build 19045, or later; x64 only. Recommended: a currently supported x64 release of Windows 11. |
|---|---|
| Processor | A 64-bit x64 processor supported by Windows 10 22H2. |
| Memory | 2 GB RAM minimum; 8 GB recommended. |
| Storage | 250 MB available for installation, plus space for generated wallpapers; the disposable image cache can use up to 1 GB. Recommended: at least 1.5 GB available for the application cache and generated wallpaper copies, in addition to source images. |
| Display & graphics | One Windows-connected display and a Windows-compatible display adapter and driver; multi-monitor hardware and a dedicated GPU are not required. Recommended: two or more displays with current display drivers for coordinated multi-monitor layouts. |
| Internet | Required for storefront installation, dependency acquisition, and updates. UltraWall's wallpaper workflow works offline after installation. |
| Supported images | Imports local JPG, JPEG, PNG, and BMP images. Large source images and high-resolution multi-monitor layouts require additional working storage while wallpapers are rendered. |
UltraWall itself makes no outbound network connections, and its wallpaper workflow works fully offline after installation. An internet connection and a Microsoft or Steam account may be required by the storefront to purchase, install, acquire dependencies, restore, or update the app.
No. UltraWall performs no telemetry or application-data transmission. Local warning logs and settings remain on-device.
$9.99 USD as a one-time purchase — a single UltraWall license under the storefront's terms. The launch price is $7.99 USD for the first 14 days after each storefront's own public launch.
Refund eligibility and processing are handled directly by Microsoft Store or Steam under their respective platform policies.
Windows 10 22H2 build 19045 or later is required.
UltraWall supports JPG, JPEG, PNG, and BMP image files.
Settings, monitor layout configuration, and the processed-image cache are stored locally in the Windows AppData folder. The cache is capped at 1 GB.